Casual Streaming Piracy and the Cost of Chasing it
21 Jun 2024
At Streaming Media NYC, I had the opportunity to moderate a panel around stream security. It's probably the fifth or sixth time that I've done so in the last decade, but an interesting dichotomy popped up during the prep meeting with panelists, and again while we were on stage during the live session. The concept was "casual piracy" and how it differed from "professional piracy" in both intent and scale.
Where Does Your Media Fit Into Web3?
17 Jun 2022
Look beyond the hype and the monkeys. NFTs, blockchain, and other elements of the new decentralized web—Web3—have serious implications for video creators and publishers.
Long Live (A Different) DRM!
17 Jun 2022
A blockchain-based, ledger-and-wallet approach promises a digital rights management that's just as effective as anything we have now, with the benefit of being more consumer-friendly.
The Math Behind the Magic
23 Jan 2020
Whether we're talking about content delivery, player performance, live events, or even DRM, it's important to understand the algorithms that make streaming video tick.
Rampant Piracy Is the Elephant in the Live-Streaming Room
03 Dec 2018
Tokens? Watermarking? DRM? Content owners try them all, but as of today there's no foolproof solution. Perhaps the way forward isn't with higher walls, but new experiences.
Colleges Need to Safeguard Video in a Standards-Based World
22 Jun 2017
As more colleges and universities invest in video lessons, they're challenged to keep that content secure. Here's the strategy that makes the grade right now.
4 Ways Companies Can Lock Down Their Premium Video Catalogs
01 Dec 2016
Piracy doesn't have to be a routine cost of business, and streamed videos can be secured. Learn which of these methods is best for your business.
The DRM Debate Is Dead and Both Sides Won
12 Apr 2013
The video industry has learned from the music industry's disastrous example, and created fair rights management systems.
Listen Up Hollywood: Copy Protection Needs to Go
06 Apr 2012
It's time to give the people what they want and let them enjoy their movies anytime, anywhere, and on any device.